TRAZE is the result of a 2-day game jam. 
The goal of the game is to get the highest score possible and survive for as long as you can by collecting treasures and finding the most efficient way through the maze! Watch out though because the maze constantly reshuffles itself...
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Personal contribution:

> Game design​​​​​​​
> All particle effects & some shaders
> Player trail effect
> Environment props
Created with:

Alec Beelen
Floris Leysen
Jens Lelie
Oscar Tulkens
Sybren Van Praet
Tibau Van den Broeck