ABRISS - build to destroy
Publishing Production | 2024
ABRISS is an atmospheric physics-destruction building game. Build structures from parts to let them crash into your targets. Unlock new parts, destroy more, witness entropy at its worst in digital-brutalist cityscapes. Build to destroy.
Seven worlds with several stages including bonus levels each, every stage a hand-crafted destructible cityscape. You will start each stage with a limited set of parts and you will need to find a strategy on how to use them to destroy all main target blocks. You will unlock new parts the further you progress, and every world comes with it's own special environmental mechanic. You can always return to a stage to try to destroy a higher percentage of it, or do it in less moves.
Build
Choose from parts with different weights, forms and functions to build a structure. Thruster + Connector + Bomb? You just built a rocket. Thruster + Rotator + Laser? You just built a rotating laser rocket. Pillar + Connector + Ultra Heavy Cube? That's a giant hammer. Be creative and resourceful with the parts you get, try to destroy the target with less parts or in a more elegant way – it's going to be a spectacle any way you do it.
Destroy
Try to hit the main targets to win a level in campaign mode. Destroy an armored wall first so you can then shoot through the hole into the vulnerable center. Try to hit a bomb in the environment. Use environment mechanics like the giant Pistons to catapult Ultra Heavy Cubes into a target. Or just throw everything you have at your targets – that might just work too.Contribution
Assist in multi-platform deliveries on Xbox Series X|S, PS5,
Steam, Epic Games Store,
Microsoft Store,
GOG
Manage all platform backends on a technical level
Discuss product details with all relevant stakeholders
Coordinate with the development team and porting studio
Set up QA briefings and analyze reports